Geometry and Form
Our first assignment is to build total 4 models with one design principle. Example, repetition, datum, symmetry, axis and rhythm.
The first model is about point. Second, is about lines while the third is about planes.
Last, the final model should merge and depict the idea of the models before. 4 tattoo stamps are used to represent the final model.
POINT MODEL
LINE MODEL
PLANE MODEL
FINAL MODEL
TATTOO STAMP
Reflection of Mine
Regrading to the TGC, I found 'Thinking and Problem Solving Skills'.
The first problem I encounter is how should one define point, line and plane? This is a tricky question as a model can look like point in one perspective but lines in another perspective. Fortunately, we manage to solve this by fixing the rules where a model is a point model whenever it have more points compare to lines.
The second problem was how to have creative and innovative design throughout the same design principle. We are good at designing stuff using design principle but not repeating it cause we have a stereotype on it. When it comes to rhythm we know there should be up and down, when it comes to axis we know it should have edges. But these stereotype usually only can help us once. Hence, this bring struggles to the design behind. Then, I've learnt how to work backwards that makes my life easier.